-=[ EGGS ONLY ]=-

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  • CactusCactus RabbleRouser
    COMPILING SOME THINGS FOR OUR LAZY DM

    ANGUS
    7 initiative
    13 to hit.
    9 dmg
    I’m fuck dis rat up

    PALLANDO
    10 initiative
    11 damage magic missile

    PLEYT
    11 init with the spell and movement rolls
    2 hp heal one humanoid

    REYNARD
    3 initiative
    25 attack (heavy crossbow)
    8 piercing damage
    4 fire damage (crimson rite)
     
    FREE DARRIN!!
  • CactusCactus RabbleRouser
    REORDERING SOME THINGS FOR OUR LAZY DM

    REYNARD
    3 initiative
    TARGET = "the particularly large/bloated/diseased rat"
    25 attack (heavy crossbow)
    8 piercing damage + 4 fire damage (crimson rite)

    ANGUS
    7 initiative
    TARGET = "one of the other rats"
    13 attack
    9 damage

    PALLANDO
    10 initiative
    TARGET = "the nasty large rat"
    magic missle (automatic hit)
    11 damage

    PLEYT
    11 initiative (spell+move)
    Move to living humanoid
    Cast Healing hands (feature/trait) to heal the humanoid +2hp
    Protect humanoid's retreat
     
    FREE DARRIN!!
  • CactusCactus RabbleRouser
    qmpL9wT.png
     
    FREE DARRIN!!
  • CactusCactus RabbleRouser
     
    FREE DARRIN!!
  • MittensMittens RabbleRouser,
    I find it hard to believe they're just ornamental, but so far it seems like they might be. Pally had an inclination that there was more to them, but it was just a hunch.
  • CactusCactus RabbleRouser
    i'm just going to file it away for now. maybe it'll be important later.
     
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  • CactusCactus RabbleRouser
    edited March 2019
    TIME FOR A LOOT TALLY STARTED IN THE MIDDLE OF THE ADVENTURE AS IF WE HAVEN'T BEEN LOOTING THIS WHOLE TIME OH WELL

    mPCG1Mt.png

    Reynard roots through the foul smelling garments on the corpses of the goblins. His search turns up a few copper pieces and some knuckle bones crudely shaped into rough dice.

    > 3 copper pieces
    > knuckle bones crudely shaped into rough dice










     
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  • CactusCactus RabbleRouser
    afzUqKH.png
    0MLaugh.png
    c6xAWYG.png
    Btl0dLJ.png
    me4ex10.png
    ojQiUgN.png
    2RawR49.png
     
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  • CactusCactus RabbleRouser
    HEY GUYS REMEMBER THE PLOT LOLOL
    Felosial wrote:
    Hello there. My name is Felosial, I am the constable here in town and have been tasked with talking to you about a matter of great urgency. We are in need of a group of... umm... adventurers to aid the town in a small quest that is of the utmost importance.
    Felosial wrote:
    I am no fair lady! However, we have an issue that is a matter of life and death. A number of our children are suffering with a strange disease that has been kept at bay by purchasing some seeds from a local tribe of goblins. They have a small amount of power within them and we have recently discovered that they are taken from Something that they have hidden in an old abandoned fortress to the Northwest of Thundertree about half a day's travel from here.

    They are now refusing to sell them to us unless we double the price. We simply cannot afford to pay what they are asking as it will cripple the town. If we don't get them soon the children will likely die.

    We need your help to go and get some for us and bring them back. Are you able to help?
    Felosial wrote:
    We have planted some of the seeds previously to try to grow the fruit that spawns them but the goblins come and steal the saplings away.

    They are vile creatures that deal in misery and death.
    Felosial wrote:
    I am sorry. We used the last of the seeds for the children. We also have very little money. What money we have we were to give the goblins which makes it hard for the town to buy other provisions. We think of the children first and our bellies second. We are barely scraping by. One bad harvest could see us all dead by winter.

    The place in question is renowned for being for being filled with treasure and magical items. Would you be able to see it in your hearts to help us out for the rewards that you find?
    Felosial wrote:
    Thank you so much! As far as we know they aren't magical and we know nothing about the disease. We had an apothecary visit from Neverwinter but they couldn't help.

     
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  • CactusCactus RabbleRouser
    also

    YuNDQIZ.png
    scrolling back to the top of #eggventures and looking at the forum, a couple things to note:
    1) kobolds seem to be at war with the goblins
    2) goblins stole the dragon
    3) goblins work for "the outcast"
    4) the outcast lives below and grows the fruit that has the seeds
    5) remember the seeds?
    so i don't know what meepo is trying to accomplish with the whistle. does it summon the dragon? is the dragon really a dragon? will it bring goblins down on us?
    also, we're like 10 seconds away from the kobold/goblin border so how are we the first to discover all this
     
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  • CactusCactus RabbleRouser
    FOR FUTURE USE

    ```
    HEROIC SEEDQUEST
    |-- find outcast (has fruit which bears seeds)

    RANDOM SIDEQUESTS
    |-- rescue dragon for some reason

    SEVERAL MYSTERIES
    |-- who was the dragonpriest?
    |-- where did jot the quasit go?
    |-- might have skipped some rooms
    |-- inscriptions on fountains and cold door
    |-- "night caller" whistle
    ```
     
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  • CactusCactus RabbleRouser
    Cactus wrote: »
    TIME FOR A LOOT TALLY STARTED IN THE MIDDLE OF THE ADVENTURE AS IF WE HAVEN'T BEEN LOOTING THIS WHOLE TIME OH WELL

    mPCG1Mt.png

    Reynard roots through the foul smelling garments on the corpses of the goblins. His search turns up a few copper pieces and some knuckle bones crudely shaped into rough dice.

    > 3 copper pieces
    > knuckle bones crudely shaped into rough dice

    4fcA7WO.png


    OKLAN
    > 6 silver pieces

    REYNARD
    > 3 copper pieces
    > knuckle bones crudely shaped into rough dice
     
    FREE DARRIN!!
  • CactusCactus RabbleRouser
    okay, i'm going to pull out some of these things into their own threads because snore
     
    FREE DARRIN!!
  • CactusCactus RabbleRouser
    https://notepad.pw/raw/10g9v3rzp
    ====================================================
                     CURRENT HITPOINTS                
    ----------------------------------------------------
    13/13 Richard  (-3poz) (-4nec) (+9wind) (-7bone) (+9wind)
    11/12 Light    (-1poz)
    11/11 Glazz    (-1poz) (-5bone) (+7rest)
     9/12 Kiwi     (-3poz)
     9/11 Artorius (-3poz) (-4nec, upheld) (+5rest)
     8/8  Pallando (-1poz) (-3zombied) (+11heal)
     5/9  Dawn     (-3poz) (-2nec) (-7spank) (+11heal) (-4zombied)
     3/12 Angus    (-3poz) (-5bone) (+4wind) (-5zombied)
    
    
    ====================================================
                        ENCOUNTER #3                    
    ----------------------------------------------------
    
    ┌─────═[ HEALTH ]═─────┐   ┌───═[ INITIATIVE ]═───┐
    │ 13/13  Richard  <10> │   │ <19> Light     11/12 │
    │ 11/12  Light    <19> │   │ <18> Pallando   7/8  │
    │ 11/11  Glazz    <11> │   │ <11> Glazz     11/11 │
    │  9/12  Kiwi     < 8> │   │ <10> Richard   13/13 │
    │  9/11  Artorius <10> │   │ <10> Artorius   9/11 │
    │  9/9   Dawn     < 8> │   │ < 8> Dawn       9/9  │
    │  8/12  Angus    < 6> │   │ < 8> Kiwi       9/12 │
    │  7/8   Pallando <18> │   │ < 6> Angus      8/12 │
    └──────────────────────┘   └──────────────────────┘
    
               -=[ ROUND ONE ]=-
         Light --> ZOMBIE.3 ....... hit! [- 6]
      Pallando --> ZOMBIE.2 ....... hit! [- 4]
      ZOMBIE.2 --> Pallando ....... hit! [- 3]
      ZOMBIE.1 --> Light .......... miss
      ZOMBIE.3 --> Dawn ........... miss
      ZOMBIE.4 --> Angus .......... miss
         Glazz --> GLYPH .......... hit! [- 8] <blind:Z1>
       Richard --> GLYPH .......... hit! [-12] <blind:Z2>
      Artorius --> GLYPH .......... hit! [- 7] <blind:Z3>
          Dawn --> ZOMBIE.1 ....... hit! [ -9]
          Kiwi --> ZOMBIE.1 ....... hit! [-13] <kill> <reggsurrect>
         Angus --> ZOMBIE.4 ....... hit! [- 8]
         -------------------------------
              4/8  Pallando
              8/12 Angus
              9/11 Artorius
              9/12 Kiwi
             11/12 Light
    
               -=[ ROUND TWO ]=-
    Light -------> MOVE: loop behind dawn, stay wide of zombie3, engage zombie2
                 ACTION: attack zombie2 with longsword ==> attack=21, damage=7
                 RESULT: Light charges in and smacks the blinded zombie with his sword. It staggers back.
    Pallando --> ACTION: attack zombie2 with shocking grasp ==> attack=22, lightning damage=6
                   MOVE: retreat to rear
                 RESULT: Summoning his magical energy, Pallando casts his spell and shocking energy bursts through the zombie.
    ZOMBIES -----------> Unable to focus on anyone two of the zombies stagger around shaking their heads as their sight begins to return.
                         One of them slams into Angus causing him 5 points of damage.
                         At the same time there is a cry from Dawn as she takes 4 points of damage from a zombie attack.
                         The remaining glyph glows and each of the zombies appear to get more energy.
    Glazz -------> MOVE: take position between dawn and light without provoking attack from zombie3
                 ACTION: attack zombie1 with sacred flame ==> DC=13, radiant damage=2
                 RESULT: Rushing forwards, Glazz focuses all his concentration and calls on the help of his god.
                         A radiant flame consumes one of the zombies and it drops to its knees and then slowly rises back up.
               [u]IF[/u] (as in if) pallando is hit/unconscious or doesn't make it safely away from the zombie, then
                  BONUS: cast healing word on pallando ==> heal=11
                 RESULT: Glazz murmurs words of power and a healing energy passes over Pallando giving him 11hp.
    Richard -----> MOVE: loop in front of dawn and engage zombie3
                 ACTION: attack zombie3 with longsword ==> attack=6, damage=6
                 RESULT: With hardly any effect Richard, Angus and Kiwi take a few chunks out of the zombies.
    Artorius --> ACTION: attack glyph with longbow ==> attack=15, damage=3
                   MOVE: retreat to rear, near pallando
                 RESULT: Artorius fires an arrow at the remaining glyph, damaging it but it continues to glow.
    Dawn ------> ACTION: attack zombie3 with dagger (sneak attack) ==> attack=17, damage=7
                  BONUS: attack zombie3 with dagger ==> attack=24, damage=6 (critical)
                   MOVE: get as far away from the zombie as possible without disengaging
                 RESULT: With a flurry of attacks, Dawn slices up one of the zombies and it staggers away almost falling apart
    Kiwi ------> ACTION: attack zombie4 with heavy crossbow ==> attack=9, damage=5
                   MOVE: take position in front of pallando
                 RESULT: With hardly any effect Richard, Angus and Kiwi take a few chunks out of the zombies.
    Angus -----> ACTION: attack zombie4 with greatsword ==> attack=18, damage=7
                 RESULT: With hardly any effect Richard, Angus and Kiwi take a few chunks out of the zombies.
    
    
    ====================================================
                        ENCOUNTER #2                    
    ----------------------------------------------------
    
    ┌─────═[ HEALTH ]═─────┐   ┌───═[ INITIATIVE ]═───┐
    │ 13/13  Richard  <10> │   │ <20> Pallando   7/8  │
    │ 11/12  Light    < 6> │   │ <18> Kiwi       9/12 │
    │ 11/11  Glazz    < 3> │   │ <12> Dawn       9/9  │
    │  9/12  Kiwi     <18> │   │ <10> Richard   13/13 │
    │  9/9   Dawn     <20> │   │ <10> Angus      8/12 │
    │  8/12  Angus    <10> │   │ < 6> Light     11/12 │
    │  7/8   Pallando <12> │   │ < 3> Glazz     10/11 │
    └──────────────────────┘   └──────────────────────┘
    
               -=[ ROUND ONE ]=-
    SKELETON.1 --> Richard ........ hit! [- 7]
      Pallando --> SKELETON.5 ..... hit! [-18] <kill>
    SKELETON.2 --> Kiwi ........... miss
    SKELETON.3 --> Kiwi ........... miss
    SKELETON.4 --> Light .......... miss
    SKELETON.5----------------------DEAD
          Kiwi --> SKELETON.2 ..... hit! [- 8]
          Dawn --> SKELETON.3 ..... hit! [- 9]
         Angus --> SKELETON.3 ..... hit! [-14]
       Richard --> SKELETON.1 ..... miss
       Richard --> Second Wind .... heal [+ 9]
         Light --> SKELETON.4 ..... miss
         Glazz --> SKELETON.2 ..... miss
         -------------------------------
             11/12 Light
              9/12 Kiwi
              8/12 Angus
              7/8  Pallando
    
    #crackle the magic energies! 
    
     
    ===================================================
                       ENCOUNTER #1                    
    ---------------------------------------------------
    
    ┌─────═[ HEALTH ]═─────┐   ┌───═[ INITIATIVE ]═───┐
    │ 13/13  Richard  <16> │   │ <21> Kiwi       9/12 │
    │ 11/12  Light    < 5> │   │ <16> Richard   13/13 │
    │ 10/11  Glazz    < 0> │   │ < 9> Angus      9/12 │
    │  9/12  Angus    < 9> │   │ < 7> Dawn       9/9  │
    │  9/12  Kiwi     <21> │   │ < 5> Light     11/12 │
    │  9/9   Dawn     < 7> │   │ < 4> Pallando   7/8  │
    │  7/8   Pallando < 4> │   │ < 0> Glazz     10/11 │
    └──────────────────────┘   └──────────────────────┘
    
               -=[ ROUND ONE ]=-
          Kiwi --> SKELETON.5 ..... miss
       Richard --> SKELETON.5 ..... hit! [-11]
         Angus --> SKELETON.5 ..... hit! [-13] <kill>
          Dawn --> SKELETON.4 ..... hit! [- 7]
         Light --> SKELETON.1 ..... hit! [- 7] 
    SKELETON.4 --> Richard ........ miss
    SKELETON.1 --> Light .......... miss
    SKELETON.3 --> Light .......... miss
    SKELETON.2 --> Angus .......... hit! [- 5]
    SKELETON.5----------------------DEAD
      Pallando --> SKELETON.2 ..... miss
         Glazz --> SKELETON.3 ..... miss
         -------------------------------
              4/12 Angus
              7/8  Pallando
              9/12 Kiwi
             10/11 Glazz
             11/12 Light
    
               -=[ ROUND TWO ]=-
          Kiwi --> SKELETON.4 ..... hit! [-10] <kill>
       Richard --> SKELETON.2 ..... hit! [- 8]
         Angus --> SKELETON.2 ..... miss
          Dawn --> SKELETON.1 ..... hit! [-13] <kill>
         Light --> SKELETON.2 ..... hit! [- 6]
    SKELETON.4----------------------DEAD 
    SKELETON.1----------------------DEAD
    SKELETON.3 --> Glazz .......... hit! [- 5]
    SKELETON.2 --> Angus .......... miss
      Pallando --> SKELETON.3 ..... hit! [- 5]
         Glazz --> SKELETON.3 ..... miss
         -------------------------------
              4/12 Angus
              5/11 Glazz
              7/8  Pallando
              9/12 Kiwi
             11/12 Light
    
               -=[ ROUND THREE ]=-
          Kiwi --> SKELETON.3 ..... hit! [-12] <kill>
       Richard --> SKELETON.2 ..... miss
         Angus --> SKELETON.2 ..... hit! [-16] <kill>
         -------------------------------
              4/12 Angus
              5/11 Glazz
              7/8  Pallando
              9/12 Kiwi
             11/12 Light 
    
     
    FREE DARRIN!!

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